Republic Cruiser: rendertest
Still a few little things to adjust, but for now the model is ready to render.
One problem that i've noticed, is that the corner-node takes two blocks together as one. A sollution could be to make each block a seperate material. Still looking for a sollution for that.
The polycount of the model is 300k.
For now, a little testrender :)
(Click on image to enlarge)
One problem that i've noticed, is that the corner-node takes two blocks together as one. A sollution could be to make each block a seperate material. Still looking for a sollution for that.
The polycount of the model is 300k.
For now, a little testrender :)
(Click on image to enlarge)
Republic Cruiser: comming soon!
I've made a start with the modeling of the StarWars Republic Cruiser.
The main difference with the previous X-wing, is that i've now use the MIA-roundcorner-node to smooth the edges. Just testing with it, hopefully with a nice result at the end :)
For now, a few wireframes of the cruiser :)
(Click on image to enlarge)

The main difference with the previous X-wing, is that i've now use the MIA-roundcorner-node to smooth the edges. Just testing with it, hopefully with a nice result at the end :)
For now, a few wireframes of the cruiser :)
(Click on image to enlarge)

Starwars x-wing (wireframes)
As promised in previous posts here; a few wireframes of my x-wing.
The total polycount is 286.000. With smoothing 4.5 milion.
(Click on image to enlarge)
The total polycount is 286.000. With smoothing 4.5 milion.
(Click on image to enlarge)